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"In this world, magic and daily life depend on ambrosia, a mystical form of honey. Buildings are painted in rich blues and turquoises, the typical dwelling hang spices and birdseed at their doors with lamps powered by ambrosia. Translucent windows made of Eadi's wax will glow faintly, humming with magic."

Bonus Content!

I wrote an article about this piece!

"The Rookies" is a globally-recognized blog and art-sharing platform, known for hosting annual contests for students and recent graduates, sponsored by Autodesk, Adobe, Unreal Engine, Weta FX, and many more. I was asked by them to write a breakdown article on their blog, detailing my process for this piece. For a more in-depth explanation about "Ambrosia", check out my article below.

The Concept

Hand-Textured Models

Substance Designer Materials


As soon as I saw Airi Pan’s "Ambrosia" concept art, I fell in love. I could close my eyes and hear the bells ringing, I could smell the salty breeze. But I knew that a concept as loose as this one would require some careful planning.


Software Used:

  • Unreal Engine 4.26.2

  • Unreal Engine 5.0.2

  • Maya

  • ZBrush

  • Adobe Substance 3D Painter

  • Adobe Substance 3D Designer

  • Adobe Photoshop

  • Adobe Premiere

  • Quixel Megascans

  • Marmoset Toolbag

  • Niagara (Unreal Engine)

  • Nuke

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